April 12, 2023 Patch

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Revision as of 13:16, 16 May 2023 by OdinBot (talk | contribs) (Updated Patches for 0.216.5)
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Source: Patch 0.215.2

Patch notes

Valheim

Today’s patch includes some further fixes for Xbox issues, among other things! There will be a few more patches before all the Xbox issues have been fully resolved, but this is at the very least a step in the right direction.


Patch notes:

Fixes & Improvements:

  • Backups are no longer deleted after being restored, so the same backup can now be restored multiple times.
  • World saves with missing .fwl files now show up in the Manage Saves menu so that they can be deleted.
  • Fixed a bug where backups couldn't be restored if the main save file was missing its .fwl file.
  • Fixed a bug that made world saves in cloud storage create a blank .old file when saving, instead of no .old file.
  • Player & ship markers are now shown correctly above map pins on the minimap
  • Lighting effects reduced when using “reduce flashing lights” setting for Eikthyr antlers, all boss spawning, guardian power and boss stone activation
  • Network compatibility version is now displayed separately in the console and log file and each non-pc platform has a platform prefix in the version text

Console:

  • Improved stability and performance of world saving to decrease chance of saves being corrupted on microsoft store and xbox
  • Save files that were corrupted as a result of incomplete file operations in cloud storage are detected and can no longer be started as empty worlds
  • Fixed a bug where the time stamps of cloud saves were retrieved as UTC instead of local time.